Tanaka Explained Battle System!

Tanaka Explained Battle System!

The Battle System

Elmer Avenue! Where Elmer Works?

Elmer Avenue! Where Elmer Works?

Over at the ZAM, Elmer translated a pretty long article regarding the battle system as well as the Guildleave system originally published in  Famitsu. Well it was a lot to read so… lets just summarize here.

  • The characters that were playable at Gamescom were pretty buffed, as seen on videos that we’ve linked.
  • Action Commands, the equivalent of World of Warcraft’s “Action Bar,”  is now in FFXIV, allowing players to customize buttons to execute macros and customize chat window positions. It is simply amazing.
  • At the bottom left and right of the screen are your “Action Gauges,” representing your left and right hand. For example, if you are equipping shield/sword, then one Action Gauge is for the shield, the other for Sword. The bar that charges (TP in FFXI, Rage in FFXIV) is called the “Power Gauge.” Using special abilities will require your Power Gauge to be charged to a specific level.
  • Using an ability from the Power Gauge will consume the stored power, but will also return a certain small amount of TP/Rage.
  • Equipping different weapons will change your “Action Gauge” along with changing the different abilities/talent tree that you can have access to.
  • Tanaka explained how they want a not-so Auto-Attack system, where you can engage a monster, and go iron clothes (I did!)
  • As speculated, the emotes were made using motion-capture technology. Therefore, actions you see in-game are possibly a recording of a real human performing the same action.
  • Aetheryte not going to be as usable as it seems in the Demo.

Tanaka also talked a bit about the video, describing how the players first started killing DoDos, then killing Puks. Well, it seems like the Guildleave was meant to “exterminate” Puks, but to pop Puks, you need to exterminate DoDo’s. So there is a little puzzle side of this game. But we all know once Wiki is up and running, nothing will really be a puzzle =P.

Regardless, that’s mostly the juice from the Zam interview. They also mentioned about an official forum, and of course the language barrier is such a “big problem” that Square-Enix won’t open a path of communication.

What has been shown so far is the Alpha version. Of course we should hold all judgement about XIV since it is only 40-50% done, and we can’t really give a fair evaluation until it’s really rolling. However, I am quite satisfied with what I see. Something unique, different, challenging and of course, something casual gamers can do (which will include me this time).

Source: Famitsu, English Translation: Zam.

About the Author

Maiev, the author of the StarOnion is actually a cannibal and eats NM's, other TaruTaru's for dinner, with some fava beans and nice chianti.